About this course
(Standard) game theory deals with mathematical models of conflict and cooperation in the real world between at least two rational and intelligent decision makers.
The course provides a first introduction to game theory. There are two parts: non-cooperative game theory and cooperative game theory. Various types of games are dealt with: parlor games (chess, hex, ...), coordination games (chicken, ..), prisoners' dilemma, oligopolies, ... Only basic mathematics is used.
Learning outcomes
Show basic understanding of the usefulness of game theory
Understand the structure, basics and concepts of games in strategic form, games in extensive form and games in characteristic function form
Apply these concepts to concrete games and to various real world problems
Assessment method
- Written test with open and closed questions (70%)
- Assignment essay (30%) The assignment, which may be conducted also with 2 or 3 people, concerns a short essay in which one describes a problem and sets up and solves a model.
Prior knowledge
Basic mathematics.
Resources
- K. Binmore, Game Theory, a Very Short Introduction, 2007, ISBN 978-0-19-921846-2.
Additional information
- More infoCourse page on website of Wageningen University & Research
- Contact a coordinator
- Levelbachelor
- Mode of instructionon campus
