Over deze cursus
The course DBM180 explores the cutting-edge capabilities of machine learning and artificial intelligence for designing innovative systems and experiences. Students will gain a deep understanding of classical ML algorithms and techniques, including supervised, unsupervised learning, and more. They will learn how to apply these powerful methods to tackle complex real-world problems and create AI-powered designs that provide unique value propositions. Specifically, students will employ these methods to design prototypes for solving real-world problems, such as a system to classify products, and analyze movie reviews. The projects will showcase how to harness AI to gain value from diverse data sources. With these hands-on projects and exposure to powerful ML software frameworks (such as Weka), students will gain the knowledge and skills required to push the forefront of AI-powered design. It includes the following:
- A generic architecture for designing intelligent systems comprising data repository, predictive engine, and managing potential feedback loops
- Apply architectural blueprint to design systems (digital or physical) providing predictive response
- Predictive engine uses data to predict optimal system responses to provide optimized experience, help automating workflow, or useful information to the human user
- Collect and store user feedback to further fine-tune and improve the model
- Successful prototypes could lead to further research or publications
Leerresultaten
-
Describe key machine learning algorithms and their implementation
-
Conceptualize a phenomenon as a learning problem and identify relevant data
-
Recognize core components of ML-enabled systems including outcomes, data, and user experience
-
Describe data collection strategies or recognize potential data sources for ML system including training, validation and test data acquisition
-
Implement conceived machine learning-powered systems for a given context and problem.
-
Distinguish key evaluation metrics to benchmark model performance in a given context
-
Develop concepts focused on user experience and prototype its key components in groups or individually culminating in a capstone project
-
Reflect individually on learning goals and group contributions
Voorkennis
Je moet voldoen aan de volgende eisen
Bronnen
- The Canvas website users a diversity of supporting materials (such as Weka book on machine learning, example Python notebooks, information on human-AI interfaces, etc.)
Aanvullende informatie
- Meer infoCursuspagina op de website van Eindhoven University of Technology
- Neem contact op met een coordinator
- StudiepuntenECTS 5
- Niveaumaster
Aanbod
Startdatum
11 november 2024
- Einddatum19 januari 2025
- Periode *Blok GS2
- LocatieEindhoven
- VoertaalEngels
Inschrijvingsperiode gesloten